Best Bando Kids NFTs Ranked by Community Vote

Show more About Bando Kids Rankings

Bando Kids is a 3,281-item NFT collection, and this page tracks how the board is performing on NFTRanker right now. Instead of showing a static token list, the leaderboard highlights which entries are separating based on live community voting, Elo Score movement, win-loss records, and battle volume.

The top 5 Bando Kids NFTs by community vote right now: best — Bando Kids #2572 (Elo 1,266); 2nd-best — Bando Kids #241 (Elo 1,263); 3rd-best — Bando Kids #3077 (Elo 1,245); 4th-best — Bando Kids #3045 (Elo 1,189); 5th-best — Bando Kids #2436 (Elo 1,140).

Across the full board, a top-20 spot requires an Elo Score of at least 1,090, a top-50 spot requires an Elo Score of at least 1,079, a top-100 spot requires an Elo Score of at least 1,067 — the complete top 20, top 50, and top 100 Bando Kids NFTs reorder continuously as votes come in.

Total NFTs 3,281
Total Votes 252
Unique Voters 191
Average Elo Score 1,120.84
For Sale 287
Top Ranked Bando Kids NFTs

Standout entries in the current top batch

The current leaderboard is led by Bando Kids #2572, which holds the #1 position with an Elo Score of 1,266, a 34W-12L record, and 46 total battles. That gives it the strongest mix of score and battle-tested volume in the top group. Bando Kids #241 is posting the sharpest efficiency in the current batch with a 49W-21L record and a 70% win rate, while Bando Kids #3045 is holding a strong 93% win rate across 15 battles. Together, the top entries show how the current Bando Kids board is being shaped by both consistency and conversion, not just raw exposure.

Bando Kids Context

How Bando Kids rankings evolve

Bando Kids rankings on NFTRanker are driven by head-to-head community voting, so entries that keep converting tough matchups usually climb.

Because each battle updates Elo Score movement, the board can shift as new voters participate and top entries face stronger opposition.

This page is built as a live collection view, where Elo Score, win-loss record, and battle count together explain why positions rise, hold, or slide.